Movement X & Y Animation Speed Issue

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RamchuK_Ntertainment
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Joined: Tue Sep 29, 2009 10:50 pm
Location: Seattle, Washington

Movement X & Y Animation Speed Issue

Postby RamchuK_Ntertainment » Thu Feb 16, 2017 4:59 pm

I have a 3D model animation setup for the default 'Walking' pose. Since the default animation on the model is too slow (maximal speed within Blender is still too slow), I adjusted the time scale to be 200. When using Forward/Backward movement, the animation speed is properly adjusted, but Movement X & Y events keep the default animation speed. I've tried changing pose timing (frames per second) without any help. I believe the Movement X & Y events are not taking into consideration the time scale of models. Please confirm.
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University of Washington (BABA)
-REGT- Ramchuk Entertainment Games Team
Strategy/Action/Adventure
Copyrighted©2008-2017

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Mr.Numbers
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Re: Movement X & Y Animation Speed Issue

Postby Mr.Numbers » Thu Feb 16, 2017 5:02 pm

Can you send a bug report with two simple tests? One with it working with another movement system and one with the movement x/y. Thanks!
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RamchuK_Ntertainment
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Joined: Tue Sep 29, 2009 10:50 pm
Location: Seattle, Washington

Re: Movement X & Y Animation Speed Issue

Postby RamchuK_Ntertainment » Thu Feb 16, 2017 5:10 pm

Scratch that, this was a speedy post; it seems as though it's working properly, I just needed to set a higher time scale, I forgot that default poses take player speed into account, so one must properly adjust for that. Slow actor speeds require higher time scaling... I'll remember for the future. My apologies. :roll:
Travesty: 3D Survival - WIP >>> Forum Topic
University of Washington (BABA)
-REGT- Ramchuk Entertainment Games Team
Strategy/Action/Adventure
Copyrighted©2008-2017


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