how to make your own menu?

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Joined: Thu Dec 15, 2016 1:23 pm

how to make your own menu?

Postby vinurd7 » Thu Jan 05, 2017 2:59 am

Hi all. There is a very global question. The creation of the interface. Can't understand how to do that would pick up dropped items in field items and it was possible to place them in the cells -which are responsible for the stats of a player.

It seems an insoluble question, because it seems to me that part of the written code. If there is a tutorial or topic where someone shows step by step how to do the interface with objects -I would be very grateful.

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Joined: Tue Oct 27, 2009 2:06 pm

Re: how to make your own menu?

Postby dragonnutds » Thu Jan 05, 2017 4:38 pm

just to be clear, are you asking how to show a characters inventory in a interface?

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Joined: Thu Dec 15, 2016 1:23 pm

Re: how to make your own menu?

Postby vinurd7 » Fri Jan 06, 2017 9:33 pm

I basically figured out how to make the menu hide show. Bars. But how to make so when the player picks up the object, he got into the menu area - where lie the objects and how to make so that this object can be used by moving it into the corresponding window.

done adding items to inventory. But I can not understand why I have all the items added in the middle of the inventory, rather than from the top.

would love the opportunity to copy the interface from other games. Have to go, to go, to copy parts, paste.
Last edited by vinurd7 on Sat Jan 07, 2017 7:42 am, edited 3 times in total.
Reason: Automatically merged double post.

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