Alien Slayer 2 : The Haunted Hotel [New Demo Out]

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Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby Ixayou » Sun Dec 14, 2008 10:35 am

Im working on my first GOOD game. It's called "The Haunted Hotel". And for those who played the first Alien Slayer, this is nothing like it AT ALL! This game is A LOT better.

The story is the same. Steve have to get to his home village and save his familly before the aliens get there. In the first game he met Yasmine, the ex princess of an island far away, and Jason, the green guy with an unknown story. They found an UFO and tried to fly to Steve's village with it, but they ran out of gas and crashed.
When they woke up they was in some weird mountain. They found out the village is on the other side of the mountain so they decided to cross it on feet.
Then they ran into a hotel thei'd never heard of before, and for some reason they stayed there over the night.
The hotel looked old, kinda amish, and there was no other people there, exept the creepy people who was working there.
Steve tried to call for help, but then he got sepperated from Yasmine and Jason.
And there it stops for now :P

I thought it would be cool if it was like a "Luigis Mansion" clone, where he had to get rid of the boss ghosts to get keys to different rooms in the hotel.

I got screens
Image Image
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for more screenies / game download go to http://www.engine001.com/games/Alien+Slayer%3A+The+Haunted+Hotel_472.htm

Im working on custom resources now, so the progress of the game is slow. I'll come back and update if i get some good ideas :)
Last edited by Ixayou on Mon Aug 24, 2009 5:23 pm, edited 21 times in total.
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Lord Cohliani » Sun Dec 14, 2008 12:24 pm

Nice! I like the cool lighting effects!
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby fdu5526 » Sun Dec 14, 2008 1:16 pm

lol 1408, i like the reference there
anyway, is this pure horror, or is it going to be semi comedy?

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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby C0c1 » Sun Dec 14, 2008 1:28 pm

Nice lighting. Also I can't wait to see your customs you do a great job :)
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Ixayou » Sun Dec 14, 2008 1:46 pm

fdu5526 wrote:lol 1408, i like the reference there
anyway, is this pure horror, or is it going to be semi comedy?



Both :D


C0c1 wrote:Nice lighting. Also I can't wait to see your customs you do a great job :)



I won't use only customs, but ill use as much custom as possible :)
Last edited by Ixayou on Sun Dec 14, 2008 1:49 pm, edited 1 time in total.
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Lord Cohliani » Sun Dec 14, 2008 5:34 pm

Whats "1408"?

I think I heard it somewhere... What is it?
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Ixayou » Sun Dec 14, 2008 5:41 pm

a movie
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Lord Cohliani » Sun Dec 14, 2008 6:43 pm

I looked it up on Wikipedia. Sounds interesting.

Anyways, the game's looking good!
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby RPGking » Sun Dec 14, 2008 6:48 pm

This looks so much better than the first one, and I am big on map detail and customs so way to go!

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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby MIV » Mon Dec 15, 2008 7:59 am

Looks good, based on that screenshot, but that door doesn't really tell us much about the game and all.
Any other in-game screenshots?
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Ixayou » Mon Dec 15, 2008 11:25 am

yeah, but im not spoiling the fun ;) wait till the game is finished. i'll update the first post if i wana post more screenies


Hav anyone her played luigis mansion? This is gonna be kinda like it. But i need some ideas for boss ghosts that can drop keys. Im going to make a chef, janitor and mabye a maid. If you got some ideas ill be glad to hear them :)
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby C0c1 » Mon Dec 15, 2008 7:14 pm

Luigies mansion was fun. Will it have a humoristic edge like that did? Also you should make puzzles
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby hellblade » Mon Dec 15, 2008 8:30 pm

Game looks good :)

C0c1 wrote:Also you should make puzzles

You always say that now days :lol:
Your nickname should be Puzzlez ;)
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby MIV » Tue Dec 16, 2008 6:46 am

Chefs usually work with food, so make lots of food based attacks that cycle through as you keep battling that guy.
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Ixayou » Tue Dec 16, 2008 10:16 am

i dunno how to make that, but i made his weapon a wooden spoon :P Also you will be able to pick up their weapon/armour after you fight them. Like when you kill the chef you can pick up the spoon and the chef hat


does anyone know how to make the chef throw food? in a spell or an grenade like item? or mabye i should make a turret throwing food around in the kichen so it looks like its flying itself


og almost forgot does anyone know how to make him run away from the main? then it would be like, he had to catch him without getting hit by the flying food :P
Last edited by Ixayou on Tue Dec 16, 2008 2:15 pm, edited 2 times in total.
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby C0c1 » Tue Dec 16, 2008 6:21 pm

hellblade wrote:Game looks good :)

C0c1 wrote:Also you should make puzzles

You always say that now days :lol:
Your nickname should be Puzzlez ;)
I like it :lol:

To make the guy through food

1. make a wepon called "ham" or whatever
2. Make an effect named ham with the picture of a ham
3. Make the item a throughable item
4. change the effect to ham

I havn't really done this before but it should work
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Ixayou » Tue Dec 16, 2008 6:32 pm

but how can i make the ham fly around while he still use the tree spoon sword?


he HAVE to use the spoon or else he looks stupid just look at my sig
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Lord Cohliani » Tue Dec 16, 2008 6:51 pm

Make a turret that shoots out the "food" Effect!
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby hellblade » Tue Dec 16, 2008 8:02 pm

C0c1 wrote:I like it :lol:
Good :)

Maybe you could make the spoon be melee as well as being able to throw food ;) I think you can do that...
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby MIV » Wed Dec 17, 2008 3:58 am

Haven't tried it.
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby C0c1 » Wed Dec 17, 2008 8:43 am

You can also have him through food and run at part one of the battle and hit you with the spoon in part 2
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Ixayou » Wed Dec 17, 2008 11:11 am

how?? i tried making a turret but i cant make it throw slower it shoots too fast :(
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby MIV » Thu Dec 18, 2008 5:09 am

Change the weapon's projectile speed. 0.6 and below is relatively slow.
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby hellblade » Thu Dec 18, 2008 5:47 am

Or change the weapons use time if you mean that it shoots too rapidly
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Ixayou » Thu Dec 18, 2008 10:49 am

how??? i couldnt find the place wher i change speed
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby MIV » Fri Dec 19, 2008 5:27 am

For the projectile speed, it's under Projectile > Speed (px/ms)
For the fire rate, it's under Logistics > Use Time (ms)
1000ms is one second, by the way.
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Re: Alien Slayer 1.3 : The Haunted Hotel

Postby Ixayou » Fri Dec 19, 2008 12:47 pm

I made it! It's flying hams all over the room :D

And i got a great idea! After i made this game im going to make another game that was before this one in the storyline with another story and other characters. It's going to be in the same hotel, but it was from before it became a ghost hotel. And Steve looks like a guy from that era and many of the ghosts mistakes him for being someone else.


can anyone please make some boss musics for me? I've only made one song with a program thats like playing piano and i just pressed random notes the song sucks
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby fdu5526 » Fri Dec 19, 2008 11:18 pm

size is kind of big for a demo...but i'll find time to download and try it as soon as possible :) . Maybe a few more screenies for more insight on gamplay, because a guy in from of a door is a little...ambiguous :shock:

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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby whitemoth » Fri Dec 19, 2008 11:20 pm

A prequel sounds like a great idea! and I'd love to help with the music once I get my own computer (shouldn't be too long)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby MIV » Sat Dec 20, 2008 12:37 am

Try looking for MIDI files online.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby Ixayou » Sat Dec 20, 2008 8:05 am

you gotta try the demo :D the chef boss is in it :D:D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby MIV » Sat Dec 20, 2008 8:56 am

Meh. I'll try.
Although he looks like Chef Brian from Ctrl+Alt+Del.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby miroki123 » Sat Dec 20, 2008 11:54 am

Ahh.. heavy games. ._.
If you haven't tried out yet, check out my full game Voyage for Vengeance.
If you did but you're stuck, don't worry, there's a walkthrough available!

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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby Ixayou » Sat Dec 20, 2008 12:02 pm

does the game get smaller if i delete some items? i downloaded a lot of junk resources i dont need
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby Neto » Sat Dec 20, 2008 12:07 pm

lol yeah obviously... mainly the heaviest files are the mp3 musics :)

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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby fdu5526 » Sat Dec 20, 2008 1:03 pm

It was interesting overall. The graphics and custom resources are detailed, way better than the first alien slayer. But I have a question: aliens are using human pistols? Don't they have like, lasers and fusion rays generally?

Few bugs:
- If you die, when you respawn back in 1408, you only have 1 health, instead of full.
- When I went into the gym, the door to the outside was locked and I was stuck there.

By the way, the note should not be an item. I personally think it would be more efficient to make a zone around the note graphic instead of having players go through the pause menu to items to look for it.

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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby Lord Cohliani » Sat Dec 20, 2008 1:13 pm

YOWZA! 41MG! Even Wolf Hunt isn't that big!

Dude, you need to cut down on the MP3's!
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby fdu5526 » Sat Dec 20, 2008 4:21 pm

Wolf hunt is not that big for a game. Besides, this topic is not called "Wolf Hunt". Get back on topic

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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby Sr_Misterio » Sat Dec 20, 2008 8:42 pm

Demo? If this is the demo imagine the size of the final version! Though you could divide the game into two parts. But it is a great game, keep it up!
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby Ixayou » Sat Dec 20, 2008 8:49 pm

fdu5526 wrote:It was interesting overall. The graphics and custom resources are detailed, way better than the first alien slayer. But I have a question: aliens are using human pistols? Don't they have like, lasers and fusion rays generally?

Few bugs:
- If you die, when you respawn back in 1408, you only have 1 health, instead of full.
- When I went into the gym, the door to the outside was locked and I was stuck there.

By the way, the note should not be an item. I personally think it would be more efficient to make a zone around the note graphic instead of having players go through the pause menu to items to look for it.



i know i noticed after i released the demo. And im going to replace all of the resources used with my own custom made so the aliens wont have human guns in the full game.

And im going to delete the music and some sound effects so it wont be so big.

and the respawn thing is not a bug its on purpose so you wont have to load all of that bullcrap again each time you die. And you can rest in the bed to get more HP

and the note thing: i think its easier that way. and its not THAT many items so it wont be so hard to find ;)


okay i updated the game its almost half the size now and i fixed some bugs too :)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby MIV » Sat Dec 20, 2008 11:49 pm

Now that's really sweet.
fdu5526 wrote:I have a question: aliens are using human pistols? Don't they have like, lasers and fusion rays generally?

See Hellgate London. Those guys use your pistols.

ixayou wrote: And im going to delete the music and some sound effects so it wont be so big.

You don't need to delete it. Replace it with appropriate MIDIs. It makes your game sound good, and it doesn't take up that much space.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED :D]

Postby whitemoth » Sun Dec 21, 2008 12:17 am

fdu5526 wrote:
I have a question: aliens are using human pistols? Don't they have like, lasers and fusion rays generally?

Sun-Tsu--use your enemies' resources against them
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Sr_Misterio » Mon Dec 22, 2008 5:06 pm

the game has problems in the script, gave problem when entered the hall of the hotel gave problem, I think the party teleport, and Fix it 's perfect game in other parts...
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Tue Dec 23, 2008 3:20 am

You might want to consider doing a full test of your game, ixayou.
Sometimes major flaws can be quite noticeable.
"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes."

Apocalypse I Act I: //////////////////// - 25% Done, Demo v0.3
AVAILABLE: http://www.engine001.com/games/Apocalypse+I+-+Act+I_601.htm
Please play through the full game, or PM me for hints and easter eggs.

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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby whitemoth » Tue Dec 23, 2008 11:44 am

m4nd1ble wrote:You might want to consider doing a full test of your game, ixayou.
Sometimes major flaws can be quite noticeable.

alpha testing is a good idea
beta testing is a better idea
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Wed Dec 24, 2008 12:59 am

Alpha first. Then beta.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby whitemoth » Wed Dec 24, 2008 1:20 am

of course--but alpha testing is generally by the developer(s), beta by a random sample of end users
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Fri Dec 26, 2008 5:20 pm

sry im at christmas vacation so i wont work on the game anymore this year. its hell without 001 :shock:
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Sat Dec 27, 2008 9:27 am

Chill. You could when you get back. :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Thu Jan 01, 2009 8:53 pm

okay im back from vacation :D any requests for the game?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Fri Jan 02, 2009 9:06 am

What kind of requests?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Sun Jan 11, 2009 8:20 am

im getting a new computer soon so i have to start all over again. im uploading all of my resources on internet so i can download them later but i have to make the maps and the script again :( but then i wont make the aliens in the start the ufo will crash right next to the hotel..
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby C0c1 » Sun Jan 11, 2009 8:25 am

Take some screens of your scripts?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Sun Jan 11, 2009 8:27 am

good idea :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Koutacles » Thu Jan 15, 2009 5:09 pm

ixayou wrote:im getting a new computer soon so i have to start all over again. im uploading all of my resources on internet so i can download them later but i have to make the maps and the script again :( but then i wont make the aliens in the start the ufo will crash right next to the hotel..


If you copy your 001 game folder in your My Documents then to a CD or USB drive then you can keep everything you've done, right?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby C0c1 » Thu Jan 15, 2009 5:54 pm

ha why didn't I think of that. :D yeah just go into the folder in my documents called "My 001 games" and copy the folder that is named with your game title onto a flash drive or CD nice idea Chaoman77 :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Wed Jan 21, 2009 2:53 pm

will it work if i download the file i uploaded on filefont? i already sent away my old computer so its too late to put it on a cd :P
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby C0c1 » Thu Jan 22, 2009 6:22 pm

No don't think so. But I think if you send it to Mike he can get your game file back.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Fri Jan 23, 2009 11:00 am

its okay the filefront thing worked :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby C0c1 » Fri Jan 23, 2009 12:58 pm

Good :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby metomunc » Tue Jan 27, 2009 1:47 am

This looks like a really well-planned game. Keep it up. Can't wait to play it.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Tue Jan 27, 2009 1:15 pm

It's going very slow cus im stuck -.- I need to come up with what happend after the gym man..

Yaay the game demo is on featured games :D :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Wed Jan 28, 2009 6:17 am

Bugs - The chef didn't attack me until I began attacking him, and most of the enemies from Level 1 -3 were stationary. Work on their AIs.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Wed Jan 28, 2009 9:59 am

okay ill work on it
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Partysofa » Wed Jan 28, 2009 10:38 am

I killed the chef, an I go a key. Where do I use it?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Wed Jan 28, 2009 10:43 am

You need the key to open the gym door. Im using keys so it would make more sense how the doors suddently become unlocked
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Partysofa » Wed Jan 28, 2009 10:56 am

Where is the gym door?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Thu Jan 29, 2009 2:13 pm

Im not stuck anymore! I got some awesome ideas for the game and it hurts not to spoil all of it :D


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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Fri Jan 30, 2009 10:29 am

They randomly pick games with a score from 6-10 or something and place them there. Not that surprised, really.
But in any case, it would be good to show some of the awesome ideas.
Here's another, instead of killing stuff mindlessly from Levels 1 - 3, make a mini-boss. Adds to challenge.

Another bug: Your hams and gym weights seem to get stuck while in use. Increase their movement speed or range.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Fri Jan 30, 2009 11:08 am

i know i fixed that already in the full game
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Partysofa » Fri Jan 30, 2009 11:10 am

Nice. Reminds me of a norwegian movie kalled Fritt Vilt... Never saw it, just heard of it.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Fri Jan 30, 2009 11:16 am

I saw it, and it was really good :D, but it dosent look like this game cus in the movie there was a mad man running around wth a pickaxe. this game got ghosts :P
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Sat Jan 31, 2009 4:33 am

It doesn't really look ghostly enough - try looking at Harlon by Evergreen.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Sat Jan 31, 2009 8:29 pm

I've fixed level 1-3. Now the ground tile set and the trees are custrom made. I made new aliens too and a boss in the end. I used many character sprites that others made, mabye i'll replace them with my own later. I also made a laser gun for the aliens :)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Sun Feb 01, 2009 2:41 am

Glad to hear that - I'm sick of killing static characters.
And pretty good progress, too. ;)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Sun Feb 01, 2009 8:40 am

MIV wrote:It doesn't really look ghostly enough.


Before: Image

After: Image

Better? :)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby C0c1 » Sun Feb 01, 2009 11:24 am

Much. :)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Partysofa » Mon Feb 02, 2009 2:53 pm

Really nice!
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Mon Feb 02, 2009 3:24 pm

thanks :)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Tue Feb 03, 2009 9:30 am

Like Mike Tyson vs Chuck Norris - the aftermath. Only that's Mike.
Add more muscles - looks good, but not much like a muscley guy.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Partysofa » Tue Feb 03, 2009 10:33 am

She hopefully does her best with it MIV :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Tue Feb 03, 2009 3:03 pm

when i did the screenshot the ghost was wearing a female tank top >.> looks better in game
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby miroki123 » Tue Feb 03, 2009 6:27 pm

It was a good game but I got stuck after beating the boxer guy with a plunger. :(
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Tue Feb 03, 2009 6:33 pm

This is just the game demo, There is only 2 bosses :P There will be more than 10 in the full game
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Partysofa » Wed Feb 04, 2009 4:53 am

Wow! That's a lot girl! Can't wait. This is an awesome game I must say! :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby miroki123 » Wed Feb 04, 2009 8:36 am

Ahh good. :)
By the way, this game seems to be the continue to another game I played some time ago.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby C0c1 » Wed Feb 04, 2009 8:48 am

I think she made another alien shooter game that was like this but abandond the idea and came to this.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby MIV » Wed Feb 04, 2009 10:47 am

This game has quite good details, and has a moderately dark ambience. Dark, but not necessarily scary. Good if you're making alien games.
And try not to deviate from your main idea of Aliens - make them part of the plot in the Hotel.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Wed Feb 04, 2009 12:45 pm

The last alien slayer game was just to get started and get experienced with 001. I was always planning to make a continue. And dont worry MIV, i planned the whole story and i wont forget the aliens ;)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby metomunc » Wed Feb 04, 2009 2:21 pm

I played through to the end of the demo (I think); killed the weight lifter boss. It's looks pretty good, but here are my suggestions:

- Make all the aliens in the begining have weapons (You might think this will take a long time to fix, but really it won't. Make one alien with a small weak weapon and copy and paste him wherever you want to make the new alien that fights. Be sure to enable AI. There were guns mentioned, but I never saw any coming up the mountain.)
- The aliens and the hotel never really connected and the setting is somewhat unclear. Is this on another planet? Clear up the story a little bit. Assume the player knows nothing. Also, why were the two main characters in a space-craft in the beginning? I think a cutscene could clear that up.
- Fog on the mountain could be cool. Not necessary, but it could be good. Also if you could find a thunder sound effect and have it play through a touched zone on the map before the hotel that could signify oncoming rain. Rather than walking up to hotel and rain pouring down.
- The Hotel is really cool. Once I got to the hotel, the game got a whole lot better.
- Put timers under the bats that are in the stairwells with ticks about 10 or more and max simultaneous spawns at 1 or 2. (This will cause more bats to respawn after you kill the first ones)- I found alot of weapons, but not alot to fight them with.
- Lighting is excellent. Keep it up. (A flashlight could add to the game's scary factor)
- Give the bosses a little more HP. They were kinda easy. (the chef was being hit by flying hams before I even attacked him)
- Nice weapons. Keep it up.
- Custom resources were good. I wish there were more of them. :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby Ixayou » Thu Mar 05, 2009 3:44 pm

I need custom music for the intro before you come to the hotel

i changed the maps a little. here's a screenie

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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO RELEASED]

Postby C0c1 » Thu Mar 05, 2009 7:21 pm

Awsome. Nice customs :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby Ixayou » Thu Mar 05, 2009 7:28 pm

I'VE UPDATED THE GAME DOWNLOAD :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby Partysofa » Fri Mar 06, 2009 9:38 am

Great games become greater. Wow, can't belive a girl make awesome games with Engine001. All the girls in my class thinks I'm a nerd
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby hellblade » Sat Mar 07, 2009 3:23 am

I got it, it's quite good.

Some things:
- using enable / disable character on the main character would be useful and make the game better
- the HUD gets in the way of message boxes and makes the first part hard to read
- in the first part of game (before hotal) the aliens don't hurt you


I 'killed' the chief guy and got the key but can't find the door it opens :?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby Ixayou » Sat Mar 07, 2009 10:12 am

hellblade wrote:I got it, it's quite good.

Some things:
- using enable / disable character on the main character would be useful and make the game better
- the HUD gets in the way of message boxes and makes the first part hard to read
- in the first part of game (before hotal) the aliens don't hurt you


I 'killed' the chief guy and got the key but can't find the door it opens :?


Im working on a way to show the player where to go next, might be one next time i update. Untill then you just have to try all the doors :P

and there is a reason the aliens cant hurt you, but that comes later in the game. If the aliens could hurt you the party members would die at level 1 and there would be bugs everywhere in the rest of the game and so on..
In the end of the game everything will make sense :P
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby hellblade » Sat Mar 07, 2009 8:32 pm

I finished it and yeah, the not being hit part makes sense.

haha, the ghost that throws weights kills himself with the weights he throws :lol:
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby Ixayou » Sat Mar 07, 2009 8:41 pm

hellblade wrote:haha, the ghost that throws weights kills himself with the weights he throws :lol:


:shock:

i gotta fix that :P
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby metomunc » Sun Mar 08, 2009 1:04 am

Awesome new look! Is that a glaive in the screenshot?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby Partysofa » Sun Mar 08, 2009 4:30 am

No, Kunai :)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby Ixayou » Sun Mar 08, 2009 7:01 am

It's a kunai but i havent made the graphic to it so im using someone else's


Fixed some bugs
Last edited by Ixayou on Sun Mar 08, 2009 2:30 pm, edited 1 time in total.
Reason: Automatically merged double post.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby Partysofa » Sun Mar 08, 2009 2:59 pm

Fix the container circle. Needs more Magic Pink around sum corners. Sweeeeeeeeetes norwegian 2D game ever!
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATED!!!!!]

Postby Ixayou » Mon Mar 09, 2009 5:29 pm

kay i'll fix the container circle

Yay i got a lot of awesome ideas for the game :D
but i wont tell more than this,
the demo is only for getting into the game a little, there will be much more ;)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Partysofa » Mon Mar 09, 2009 6:35 pm

Why be so secretfull? PM me. Nobody understand nowregian here anyways. I won't tell anybody! Promise! :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Ixayou » Tue Mar 10, 2009 12:08 pm

not telling ;)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Mike » Thu Mar 12, 2009 1:44 am

Why do you have two topics for this game?

I really enjoyed how you set thigns up in what little I tested through the bug report you sent. Even though I don't think you drew everything, the way you took the engine and after some AI fixes I made just now... it was quite a refreshing realization of all the work I spent on 001, and all the endless hours you've put into this project.

So... I guess, thank you for making this... I do hope you polish it and finish it, even if it means making it shorter or whatever. It's worth completing, that's all I can say.

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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Partysofa » Thu Mar 12, 2009 2:14 am

You're deep man! :D
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Ixayou » Thu Apr 09, 2009 1:41 pm

There won't be more demo releases. next time its the full game :D Custom resources only! I think i'll have it done before christmas. If i work hard mabye even for halloween :) Im going to have a lot of time for 001 because im on easter vacation, and i dont have anything to do :)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby AznaThira » Fri Apr 10, 2009 9:11 pm

I got stuck on the part with the plunger... :(
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Ixayou » Mon Apr 13, 2009 2:27 pm

Could you be more spesific please so i can fix it?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby AznaThira » Mon Apr 13, 2009 4:15 pm

I examined the plunger, then it told me there was something in thr toilet.
But it would not allow me to find out what it was... :?
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Ixayou » Tue Apr 14, 2009 8:30 am

Mabye you examined in the zone at the toilet. When you do that a message box say "something is stuck in the toilet. Pick it up?" then you can chose yes or no, then you get a plunger. It only works once
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby AznaThira » Tue Apr 14, 2009 5:14 pm

You should fix that, put a switch branch, and whenever the switch is OFF it asks to look in the toilet, when you get the thing out of the toilet have the switch turn on.
After that, set it to when the switch is ON the normal nasty toilet thing comes up.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby C0c1 » Tue Apr 14, 2009 5:18 pm

Just use a once branch :P
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby AznaThira » Tue Apr 14, 2009 5:23 pm

If you do that it will seem to simple, my way allows you to examine the toilet normally afterwards.(It allows it to be more profesinal)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Ixayou » Wed Apr 29, 2009 2:04 pm

I need some scary horror effects that can pop up at random times

i love watching horror movies like "The Grudge" and "The Ring", and i want to make my game really scary too

So if anyone could help me make something credits will be given :)

i've made a couple, here's a sneak peak :) Image Image Image
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby AznaThira » Wed Apr 29, 2009 4:22 pm

Nice, really creepy. :)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Ixayou » Mon May 04, 2009 4:38 am

i need a beta tester for a boss i made. Its a lot of scripts in it so im sure there is some bugs
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby AznaThira » Mon May 04, 2009 4:27 pm

I'll do it for you.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Ixayou » Tue May 05, 2009 12:22 pm

i wont get my computer back for a couple of weeks, can you do it when i get it back?v :)
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby AznaThira » Tue May 05, 2009 4:43 pm

Of course.
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Re: Alien Slayer 1.3 : The Haunted Hotel [DEMO UPDATE]

Postby Ixayou » Sun Jun 14, 2009 3:20 am

Ive saved the whole My 001 Games folder in an USB pen, but now its gone ive been looking for weeks but i still havent found it... :( And even worse, ALL my resources (tile sets, sprites ive been working on for hours o_o,) So im not going to work on the game anymore unless i find it. (just when it was about to get good :( )
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Re: Alien Slayer 1.3 : The Haunted Hotel [Stopped for now]

Postby AznaThira » Sun Jun 14, 2009 2:51 pm

Did you turn of ur PC after you copied it?
cause if so, it'll be tough to get it back.
Because if you cut or copied the files you may be able to just paste most of them back.
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Re: Alien Slayer 1.3 : The Haunted Hotel [Stopped for now]

Postby Ixayou » Mon Jun 15, 2009 4:28 am

no thats not it, i copied all of it on a USB pen when i got a new computer, but the pen is gone
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Re: Alien Slayer 1.3 : The Haunted Hotel [Stopped for now]

Postby hellblade » Mon Jun 15, 2009 4:51 am

AznaThira wrote:Did you turn of ur PC after you copied it?
cause if so, it'll be tough to get it back.
Because if you cut or copied the files you may be able to just paste most of them back.

If she copied them, the original files will still be there, if she cut them, she could not paste them again, if you cut then paste, it moves the files so you are unable to go 'paste' again.

Ixayou wrote:no thats not it, i copied all of it on a USB pen when i got a new computer, but the pen is gone

You didn't leave it behind in room 1408 did you :P
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Re: Alien Slayer 1.3 : The Haunted Hotel [Stopped for now]

Postby Predator King » Mon Jun 15, 2009 5:44 am

That would explain where Yasmine and Jason disappeared to. ;)
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Re: Alien Slayer 1.3 : The Haunted Hotel [Stopped for now]

Postby Ixayou » Mon Jun 15, 2009 6:42 am

actually i think someone stole it at school, but ill keep looking around for it
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Re: Alien Slayer 1.3 : The Haunted Hotel [Stopped for now]

Postby Partysofa » Mon Jun 15, 2009 8:34 am

I shall beat 'em up, as they stole an awesome game!
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Re: Alien Slayer 1.3 : The Haunted Hotel [Stopped for now]

Postby Ixayou » Mon Jun 15, 2009 8:55 am

Im not so worried about the game, i can make a new and better one. But all of my resources was in the usb memory too and the resources is what i spend so long time making. If i had all of the resorces ready i could make a game in a week :P
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Re: Alien Slayer 1.3 : The Haunted Hotel [Stopped for now]

Postby Partysofa » Mon Jun 15, 2009 9:35 am

Poor you :(
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Re: Alien Slayer 1.3 : The Haunted Hotel [Stopped for now]

Postby Ixayou » Sun Aug 09, 2009 7:01 am

Guess what! i found the usb pen! My dog must've taken it and left it under the bed :lol: tho i started on another game this will be top priority for me now to finish. YAY!
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Re: Alien Slayer 1.3 : The Haunted Hotel [UP AND GOING]

Postby Fireleaf » Sun Aug 09, 2009 7:47 pm

Great! I loved this game. Don't get me wrong, it needs some work, but it's just so funny and scary at the same time. I love it.
Hey, I compose custom music for games (for free). PM me about it.

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Re: Alien Slayer 1.3 : The Haunted Hotel [UP AND GOING]

Postby Ixayou » Mon Aug 10, 2009 1:23 am

thank you :D of course, the game got a lot more quality now than the demo that is uploaded but it got too many bugs for me to upload. Now all the corridor looks more scary (like the one in the screenshot) and the system scripts are more advanced
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Re: Alien Slayer 1.3 : The Haunted Hotel [UP AND GOING]

Postby AznaThira » Mon Aug 10, 2009 1:40 am

Awsome, I agree with Fireleaf, its funny but creepy at the same time!
I cant wait to play the full version!
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Re: Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby Ixayou » Mon Aug 24, 2009 5:28 pm

I achieved the goal about making a new demo before my 14th birthday (wich is on sunday :D ) Please try it out, i asure you its at least twice as good (at least i think so)
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Re: Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby Fireleaf » Tue Aug 25, 2009 10:09 pm

OOoooohh! I'm going to play this as soon as I can. I sort of liked the first one. ;)

EDIT: Got to the hotel and got stuck:
tmpory3.jpg
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Re: Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby Ixayou » Wed Aug 26, 2009 4:55 am

ah thats a bug ive been working on to fix. you have to restart and it should work.
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Re: Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby AznaThira » Wed Aug 26, 2009 7:18 pm

Its a scripting error, he cant walk to that location for some reason.
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Re: Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby Ixayou » Wed Aug 26, 2009 7:39 pm

it worked for me and two other beta testers :?
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Re: Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby Partysofa » Sat Sep 05, 2009 6:22 am

I got that bug aswell. But it sure looks awesome with the new graphics and lighting!

Crazy dog you have btw haha :lol:
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Re: Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby MIV » Sat Sep 05, 2009 11:35 pm

Ixayou wrote:it worked for me and two other beta testers :?

Means something is blocking the route. Check the path where the character moves, if it's blocked then remove or shift the blocking character/object.
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Re: Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby Fireleaf » Sun Sep 06, 2009 5:48 pm

Um ... some of the weapons still don't make a sound when you use them. You might want to think about adding that into the next version.
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Re: Alien Slayer 2 : The Haunted Hotel [New Demo Out]

Postby Ixayou » Sun Sep 06, 2009 6:06 pm

yeah i know. Sounds wasnt my top priority for this demo. But next one will be better :)
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