Hunger in a zombie apocalypse?

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Hunger in a zombie apocalypse?

Postby Loki » Tue Feb 10, 2009 12:28 pm

Been working on a game design document for a future project I hope to make sometime this year with 001, and I've come to a feature I'd like more public opinions on.

Hunger in a zombie apocalypse. A realistic must have that contributes to the survival genre? Or an annoyance? Should there a field which shows your hunger? Should you require food and/or water to survive, else you starve and die?

Please reply with your opinions. Thanks guys.

Some key issues could be simple things like, people accidently saving their game seconds before starvation, then realising they can't continue because theres no food nearby and they die. That could ruin their save game for them resulting in a waste. Issues like this. Discuss.
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Re: Hunger in a zombie apocalypse?

Postby YunO » Tue Feb 10, 2009 12:38 pm

It's good. I liked the idea. And that problem, you should put a Comparison branch, that checks if the char is hungry/thirsty and then allow save game or not.
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Re: Hunger in a zombie apocalypse?

Postby Partysofa » Tue Feb 10, 2009 4:04 pm

That's a good idea dude. This is such an awesome thing to add for a game!
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