Elements Rebirth (Redesigned DOTE)

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JamX
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Joined: Fri Jun 25, 2010 11:03 pm

Elements Rebirth (Redesigned DOTE)

Postby JamX » Mon Sep 10, 2012 11:59 pm

You know what, this game has been sitting in my projects folder for a while now,
and since I haven't done much in a while.

Link:http://www.engine001.com/games/Elements%20Rebirth_2257.htm

So here is a public "test" demo. No story, nothing but some game play mechanics and graphics.

Tell me what you think.

Image

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Lee
001 Support
 
Joined: Thu Sep 21, 2006 1:59 pm
Location: United Kingdom

Re: Elements Rebirth (Redesigned DOTE)

Postby Lee » Tue Sep 11, 2012 6:29 am

The health is a bit annoying over the characters head, since it's also displayed at the top as well (so it isn't really needed) and it would be nice if there was actually a collision with the baddies as being able to walk through them doesn't seem to do it justice XD. Other than those two things you've got yourself a really good start to a great game. I only hope you finish it because it would be nice to have more games of this quality out there :).
Lee - 001 Community Manager

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Fireleaf
Ultimate 001 Member
 
Joined: Thu Sep 25, 2008 4:14 pm
Location: Missouri

Re: Elements Rebirth (Redesigned DOTE)

Postby Fireleaf » Tue Sep 11, 2012 3:42 pm

You could get really creative with cutscenes for this. Maybe between every 5 levels or something.
Hey, I compose custom music for games (for free). PM me about it.

Tales of Northeta:
http://www.engine001.com/forum/viewtopic.php?f=10&t=22467&p=349875#p349875

Sunbreak City:
http://www.engine001.com/forum/viewtopic.php?f=10&t=21483

Shmallow World (tentative progress)
Shmalloween (2010)
Attack-or-Treat
Gongo Warrior

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JamX
001 Subscriber
 
Joined: Fri Jun 25, 2010 11:03 pm

Re: Elements Rebirth (Redesigned DOTE)

Postby JamX » Tue Sep 11, 2012 8:34 pm

Lee wrote:The health is a bit annoying over the characters head, since it's also displayed at the top as well (so it isn't really needed)

Thats just for testing so I don't have to check the corner.

Lee wrote:it would be nice if there was actually a collision with the baddies

I didn't want the player to get stuck, but I'll consider it.

Fireleaf wrote:You could get really creative with cutscenes for this. Maybe between every 5 levels or something.

My favorite part in any games is the environment, so I'll try to throw in a few cutscenes, especially before and after boss battles.

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Fireleaf
Ultimate 001 Member
 
Joined: Thu Sep 25, 2008 4:14 pm
Location: Missouri

Re: Elements Rebirth (Redesigned DOTE)

Postby Fireleaf » Tue Oct 02, 2012 1:44 am

Wooo HOoooo! Cutscenes!!!
Hey, I compose custom music for games (for free). PM me about it.

Tales of Northeta:
http://www.engine001.com/forum/viewtopic.php?f=10&t=22467&p=349875#p349875

Sunbreak City:
http://www.engine001.com/forum/viewtopic.php?f=10&t=21483

Shmallow World (tentative progress)
Shmalloween (2010)
Attack-or-Treat
Gongo Warrior


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