Show off your 3d art! :DD

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Spartan225
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Show off your 3d art! :DD

Postby Spartan225 » Sat Jul 23, 2011 6:09 pm

This is a render of some alien that took about an hour to make.
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alienmeh.png
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SBG
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Re: Show off your 3d art! :DD

Postby SBG » Sat Jul 23, 2011 6:45 pm

8D
http://www.engine001.com/resources/Zombie1_3234.htm
http://www.engine001.com/resources/ZombieFem_3235.htm

Didn't make the actual models, but the textures and animations were done by me. I'm definitely more of an animator than a modeler.

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Spartan225
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Re: Show off your 3d art! :DD

Postby Spartan225 » Sat Jul 23, 2011 6:54 pm

Those are awesome! I have them in the game I'm working on now. All authors are credited ^_^ here's a Bob-omb I made.
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Re: Show off your 3d art! :DD

Postby RPGking » Sun Jul 24, 2011 1:56 am

http://www.engine001.com/forum/viewtopic.php?f=37&t=18612

My stuff. feel free to leave comments or suggestions.

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Re: Show off your 3d art! :DD

Postby Spartan225 » Sun Jul 24, 2011 2:04 am

I love Sculptris but taking full advantage of Blender evades me :P I just use it as a port most of the time.
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Re: Show off your 3d art! :DD

Postby RPGking » Sun Jul 24, 2011 2:34 am

Blender is amazing, if you learn Blender, you've just about learned Max or Maya.

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Scaveleon
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Re: Show off your 3d art! :DD

Postby Scaveleon » Sun Jul 24, 2011 5:33 am

Image

As found here. I made it a long time ago. Actually, that picture is way outdated. Oh well. :roll:
MIV wrote:It's definitely not The Epic Game of Loladin as the screenshot said.
Nor is it The Epic Game of Loladin Happy Face.

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Re: Show off your 3d art! :DD

Postby RPGking » Sun Jul 24, 2011 12:18 pm

Looks very nice, poly distribution could be better. When you model people, or bodies, use all quads.
Cleaner and looks nicer.

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Scaveleon
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Re: Show off your 3d art! :DD

Postby Scaveleon » Sun Jul 24, 2011 3:39 pm

I could delete some of the lines to make two triangles into one square - But I've been taught that's bad when I first started modeling, so I never use quads. And it does look worse on my model because the polygons becomes glitchy.
MIV wrote:It's definitely not The Epic Game of Loladin as the screenshot said.
Nor is it The Epic Game of Loladin Happy Face.

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Re: Show off your 3d art! :DD

Postby RPGking » Sun Jul 24, 2011 7:13 pm

Try remodeling with all quads. Quads are used for characters because they're smoother, and when your normal's (faces, not the actual normal map) the seams are hidden easier. And sometimes when using tri's, lighting anomalies will show where the tri splits. Leaving weird black lit spots like the ones you have on that model.


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