MENTAL *Project Development Log* Concept art introduced!!

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Fizi
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Joined: Fri Dec 04, 2009 5:30 am
Location: Malaysia

MENTAL *Project Development Log* Concept art introduced!!

Postby Fizi » Sat Sep 03, 2011 12:15 pm

This is the draft ideas and concepts for MENTAL by AmbroziaGames

This is the original version of MENTAL

http://www.engine001.com/games/Mental_1114.htm

**************
5/9/2011
**************


I've reconstructed the plot, this game is not going to be a bad ass grunt shooting some mutant asses, but a lone officer who got insufficient weaponary fighting gored human form

so the plot will look like this:

Set in a distant future timeline where humankind has spread throughout the galaxy. The story focus on ImvoXI a federation's prison ship,
transporting most of it's high convict criminals to the Tyrer Prison System. The truth from that, ImvoXI is The Neo Genesis' research
ship running a top secret project for the federation's latest military technology in psionic abilities, The Carnage Project taking the
high convict criminals as it's test subject.

Part of it's achievement, The researches discovered a dark psychic thought named the Carnage, whom has the power to possess it's container
with a thought of killing, resulting the container to be insane. At the very beggining of the game, an accident occured, where the Carnage
has possessed all the test subject, causing an outbreak on the ship. While communication system has broke down, the engine thrusters are
badly damaged, the ImvoXI was stranded.

Taking role as Alex Dunn, one of the ship's crew who survived the first outbreak and suspected to be the only survivor. You must fight a hell out of the ship to survive.

=====================================================

These are some of the concept art for the game

ship.jpg
ImvoXI Prison Ship


This is the F word horror ship. Identified as a prison ship, but part of it was also a research ship. Have a small amount military backup on it, but despite the Carnage possessed a large amount of the people inside the ship, the military grunts couldn't survive the first outbreak.

alex dunn.jpg
Alex Dunn


This is Alex Dunn, the main character. Has some experiences in the military.

AV Suit.jpg
AV Suit


This is the Armored Vitrification Suit. The space suit on the era. Designed to be more effective and has high amount of oxygen when enter a vacuum zone. F word yeah, inspired by Dead Space suit.

the Carnage.jpg
The F Word Carnage


This the true form of the Carnage, a dark psychic thought which has the ability to possess it's container to be insane. It's origin was unknown, but suspected to have connection with the artifact brought along on the ship, the Di-Omen

=====================================================

Truth is, this game was mostly inspired by Dead Space and Doom. But F word that, this will be original.


**************
3/9/2011
**************


We have clashing for plot and setting

============
1st PLOT IDEA:
============

In WestVille Asylum, the goverment hide its top secret project researching for the psychic ability and
the development of the mind control device. The project was designed by The Neo Genesis under the name
of Project Carnage. Most of the test subjects are taken from the asylum's patients itself and under some
special cases, the high convict criminals are taken as the primary test subject.

Appart from it's main objective, the researches somehow triggered the awakening of the Carnage, a dark
psionic thought which will posseses its consumers by having only slauthering vision and hunger for
killing. This thought can only posseses the test subject when a failure occured during the mind posses
experiment.

However, after some long period, the Carnage seems to have grown, causing it to have its own self
which resemble the form of a dark skull. Before the beggining of the game, an accident occcured when
the Carnage possesed all of the test subject mind, causing an outbreak through the facility.

You are test subject 4068, which your real name was Allen Knives. Your mind just wake up from a mental
disease after having a nightmare of being possesed by the Carnage but somehow managed to repel it. You
find yourself in a room full of corpses of the researches, having to now an accident has occured through
out the facility, you begin to wander around trying to escape from the Carnage itself.

============
2nd PLOT IDEA:
============

Set in a distant future timeline where humankind has spread throughout the galaxy. The story focus on ImvoXI a federation's prison ship,
transporting most of it's high convict criminals to the Tyrer Prison System. The thruth from that, ImvoXI is The Neo Genesis' research
ship running a top secret project for the federation's latest military technology in psionic abilities, The Carnage Project taking the
high convict criminals as it's test subject.

Part of it's achievement, The researches discovered a dark phsycic thought named the Carnage, whom has the power to possess it's container
with a thought of killing, resulting the container to be insane. At the very beggining of the game, an accident occured, where the Carnage
has possessed all the test subject, causing an outbreak on the ship. While communication system has broke down, the engine thrusters are
badly damaged, the ImvoXI was stranded.

Taking role as Pvt. Alex Dunn, a federation soldier who was part of the military soldiers on ImvoXI. Suspected to be the only survivor, you
must fight you way to escape from ImvoXI as well as to destroy the Carnage itself.

=====================================================

Not sure which one is good enough =.=
Last edited by Fizi on Mon Sep 05, 2011 5:53 am, edited 8 times in total.
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SBG
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Joined: Thu Jun 17, 2010 8:37 pm
Location: merca

Re: MENTAL *Draft Idea*

Postby SBG » Sat Sep 03, 2011 12:41 pm

Wow I was just thinking of this game this morning... what a coincidence.

I like idea 2 better ;)

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Wonderland
001 Forum Master
 
Joined: Tue Dec 21, 2010 4:18 pm
Location: Canada

Re: MENTAL *Draft Idea*

Postby Wonderland » Sun Sep 04, 2011 5:42 am

You seem to have a knack for writing these conspiracy type stories. Good job.

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Fizi
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Joined: Fri Dec 04, 2009 5:30 am
Location: Malaysia

Re: MENTAL *Project Development Log* Concept art introduced!

Postby Fizi » Mon Sep 05, 2011 3:30 am

SBG wrote:Wow I was just thinking of this game this morning... what a coincidence.

I like idea 2 better ;)


Yeah, i think i prefer the 2nd one, future scifi horror is what gamers are looking for when it comes to horror games

Wonderland wrote:You seem to have a knack for writing these conspiracy type stories. Good job.


it took a year to figure up the whole plot. F word that, actually i'm kinda busy, had to halt the progress for the game for a F word year

UPDATED!

Concept arts introduced!
Last edited by Fizi on Mon Sep 05, 2011 5:55 am, edited 1 time in total.
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Lee
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Joined: Thu Sep 21, 2006 1:59 pm
Location: United Kingdom

Re: MENTAL *Project Development Log* Concept art introduced!

Postby Lee » Mon Sep 05, 2011 3:49 am

The concept art is great - good job on the storyline as well :).
Lee - 001 Community Manager

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Fizi
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Joined: Fri Dec 04, 2009 5:30 am
Location: Malaysia

Re: MENTAL *Project Development Log* Concept art introduced!

Postby Fizi » Mon Sep 05, 2011 5:57 am

Lee wrote:The concept art is great - good job on the storyline as well :).


when it comes to doing the art for the games, it fails

I think a really need some graphic artist. I think a really need a TEAM!
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