Bullet Location

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My Game Company
Joined: Sat Jan 21, 2017 2:56 am

Bullet Location

Postby My Game Company » Sun Oct 15, 2017 7:00 pm

I'm trying to make a 2D Plat former type game, I have decent art for it that I bought, but I'm wandering how to get the bullet to come out of the center of the barrel for the gun and show the particle effect for it and all that. Also trying to get the muzzle flash to work too... Thanks!!

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001 Support
Joined: Wed Feb 28, 2007 1:50 am
Location: Alberta, Canada

Re: Bullet Location

Postby Mr.Numbers » Mon Oct 16, 2017 6:39 am

In the sprite editor, go to the sprite of your character holding the gun. If you click the preview box this opens the sequencer. You can then select the "Bullet Point" option and place it at the tip of the barrel of the gun.
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