fps template: how dose gun aim angle work (z axis)

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fps template: how dose gun aim angle work (z axis)

Postby dragonnutds » Fri Mar 10, 2017 3:49 pm

hey, i noticed the gun in the fps template used direction point for its line collision branch. can someone explane how that works? just to be clear i know how x and y works with direction point, just not z.

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