CODELIST

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chickenburro
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CODELIST

Postby chickenburro » Thu Jul 17, 2008 7:47 pm

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So basiclly this is my first attempt at making a game, my motto making this has been, go big or go home.

I've included dozens of meaningless (yet entertaining) interactions, some sidequest and a intersting, wacky story.

I'm currently 15% done, yet have more then enough for a demo. Unfortuantly I'm not comfortable realeasing a public beta yet.

Here are some screens:
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There is very vulger language in this game so watch out for that.

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Here is the beggining battle. It's just to get you used to the controls, none of those guys hurt you.

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The first real fight gives you a flamethrower, then takes it away.

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Your first encounter with the telephone man, you don't know who he is and your relationship with him immediatly turns sour.

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Smacking the garbage can heals your character.... It makes sense I promise

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Here we have the first difficult choice you'll have to make, choose wisley.

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There are tons of amazing sights to see throughout this game. Though none as amazing as the hose.

Some mainstory stuff:
You've been transformed into a dog by a bitch! (literally, a female dog)
A house made completelly out of.... mud, or maybe...?
Secret nuke codes hidden in a birdhouse.


Some side quest in the demo include:
Help bob get his head back (He dropped it down a well)
A furnace ask you to climb inside, do you dare?
Frank the closet gay (You meet him [optionlly] early in the adventure. His influence spreads through the whole game)
Derk (You'll know what I'm talking about when you meet him....)



So there you have it. A public demo will be available in 3 days or shorter. A censored demo will come out within 5 days.

DEMO HAS NO SOUND EFFECTS :(

http://www.engine001.com/games/Codelist+.2_250.htm <---DEMO!


Censcored demo now out!


-chickenburro
Last edited by chickenburro on Fri Jul 25, 2008 10:53 pm, edited 11 times in total.

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Ovoon
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Re: CODELIST *chickenburro's project*

Postby Ovoon » Thu Jul 17, 2008 8:28 pm

Haha! This looks nice. I'll try it when you put it out.
DOOF

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jake.lutze
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Re: CODELIST *chickenburro's project*

Postby jake.lutze » Thu Jul 17, 2008 8:47 pm

who needs a censored demo? Bah! I cant wait to play it, it sounds liek something I would do xD
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PM me and Ill see what I can do.
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miroki123
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Re: CODELIST *chickenburro's project*

Postby miroki123 » Thu Jul 17, 2008 8:53 pm

Crazy but cool. :P I hope you get sounds in the game.
If you haven't tried out yet, check out my full game Voyage for Vengeance.
If you did but you're stuck, don't worry, there's a walkthrough available!

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Mr.Numbers
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Re: CODELIST *chickenburro's project*

Postby Mr.Numbers » Thu Jul 17, 2008 9:14 pm

hopes it turns out perfect!
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chickenburro
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Re: CODELIST *chickenburro's project*

Postby chickenburro » Thu Jul 17, 2008 9:41 pm

miroki123 wrote:Crazy but cool. :P I hope you get sounds in the game.

What do you mean "sounds"?

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Mr.Numbers
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Re: CODELIST *chickenburro's project*

Postby Mr.Numbers » Thu Jul 17, 2008 9:59 pm

sound effects, music etc...

(Most Likely...)
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Mike
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Re: CODELIST *chickenburro's project*

Postby Mike » Fri Jul 18, 2008 12:11 am

This looks awesome.

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Zhuge
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Re: CODELIST *chickenburro's project*

Postby Zhuge » Fri Jul 18, 2008 1:49 am

rofl i wanna play this game it looks halarious... (i dont know my mom does go out alot...)

chickenburro
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Re: CODELIST *chickenburro's project*

Postby chickenburro » Fri Jul 18, 2008 6:41 pm

Good news every one! I'm finished with the demo, know could someone explain where to upload it... :shock:

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Zhuge
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Re: CODELIST *chickenburro's project*

Postby Zhuge » Fri Jul 18, 2008 6:46 pm

Games Section up at the top by donate. ect.

chickenburro
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Re: CODELIST *chickenburro's project*

Postby chickenburro » Fri Jul 18, 2008 6:57 pm

Mrcash54 wrote:Games Section up at the top by donate. ect.

Okay I did that and when I picked submit nothing happened for 2 minutes...

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Zhuge
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Re: CODELIST *chickenburro's project*

Postby Zhuge » Fri Jul 18, 2008 7:41 pm

Yeah a mod has to accept it so it may take a lil bit.

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Deedasmi
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Re: CODELIST *chickenburro's project*

Postby Deedasmi » Fri Jul 18, 2008 7:51 pm

no, hes put his game up there, he still needs to upload it, edit your game post, and theres instructions on how to do it there

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Conker001
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Re: CODELIST *chickenburro's project*

Postby Conker001 » Fri Jul 18, 2008 8:29 pm

Jejejeejejej This look cool, i hope that you put some sounds effects,
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chickenburro
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Re: CODELIST *chickenburro's project*

Postby chickenburro » Sun Jul 20, 2008 3:49 pm

deedasmi wrote:no, hes put his game up there, he still needs to upload it, edit your game post, and theres instructions on how to do it there

So after I pick submit and nothing happens, do I have to wait for a message?

chickenburro
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Re: CODELIST *chickenburro's project*

Postby chickenburro » Wed Jul 23, 2008 6:03 pm

The demo is finally here!

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jake.lutze
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Re: CODELIST *chickenburro's project*

Postby jake.lutze » Wed Jul 23, 2008 6:04 pm

Alright, Ill play it tomorrow, and, for future times, please don't double post ;)
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Do you want me to amke a resource?
PM me and Ill see what I can do.
Invasion of the 8-bit Aliens
resources: 25% done
making: bosses, enemies, and tiles
Image
I R smrt. I promise.

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Zhuge
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Re: CODELIST *chickenburro's project*

Postby Zhuge » Wed Jul 23, 2008 6:55 pm

i downloaded it. the jokes were pretty funny. the big ball looking thing pwned me like 4 times >.< i rated it a 7 :P

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Mr.Numbers
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Re: CODELIST

Postby Mr.Numbers » Fri Jul 25, 2008 2:26 am

ill test it tommorow D=
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chickenburro
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Re: CODELIST

Postby chickenburro » Sat Jan 24, 2009 1:30 am

What was I on when I made this... :shock:

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MIV
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Re: CODELIST

Postby MIV » Sat Jan 24, 2009 1:33 am

I don't know, but definitely needs loads more customs. HUD and maps are pretty basic; makes me want to sound like an asshole to you.
WORK ON IT.
"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes."

Apocalypse I Act I: //////////////////// - 25% Done, Demo v0.3
AVAILABLE: http://www.engine001.com/games/Apocalypse+I+-+Act+I_601.htm
Please play through the full game, or PM me for hints and easter eggs.

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chickenburro
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Re: CODELIST

Postby chickenburro » Sat Jan 24, 2009 1:39 am

m4nd1ble wrote:I don't know, but definitely needs loads more customs. HUD and maps are pretty basic; makes me want to sound like an asshole to you.
WORK ON IT.

I remember making ghost stickmen that were amazing. Maybe I`ll finish what I started. :) (Last I remember, I was working on the Seamen docks...)

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Zhuge
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Re: CODELIST

Postby Zhuge » Sat Jan 24, 2009 1:41 am

m4nd1ble wrote:I don't know, but definitely needs loads more customs. HUD and maps are pretty basic; makes me want to sound like an asshole to you.
WORK ON IT.


You must admit though, you laughed your ass off when you first played this game. :lol:

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MIV
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Re: CODELIST

Postby MIV » Sat Jan 24, 2009 1:52 am

I was laughing at the quality, really (no offense, but seriously...)
"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes."

Apocalypse I Act I: //////////////////// - 25% Done, Demo v0.3
AVAILABLE: http://www.engine001.com/games/Apocalypse+I+-+Act+I_601.htm
Please play through the full game, or PM me for hints and easter eggs.

Image
Image
The M4 Team Salutes You.
Image
Image

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Zhuge
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Re: CODELIST

Postby Zhuge » Sat Jan 24, 2009 1:53 am

I laughed so hard I was crying after I read the meth thing.

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MIV
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Re: CODELIST

Postby MIV » Sat Jan 24, 2009 1:56 am

Didn't get that one. :|
"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes."

Apocalypse I Act I: //////////////////// - 25% Done, Demo v0.3
AVAILABLE: http://www.engine001.com/games/Apocalypse+I+-+Act+I_601.htm
Please play through the full game, or PM me for hints and easter eggs.

Image
Image
The M4 Team Salutes You.
Image
Image

chickenburro
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Re: CODELIST

Postby chickenburro » Sat Jan 24, 2009 2:20 am

MIV wrote:I was laughing at the quality, really (no offense, but seriously...)

Unlike SOME POEPLE ( :evil: ) I was trying to make it full of content and fun to play, rather than having a fancy HUD. ;)

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MIV
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Re: CODELIST

Postby MIV » Sat Jan 24, 2009 3:59 am

Eh, it's fun alright, but a bit more detail won't hurt. Custom objects can even make your game funnier.
"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes."

Apocalypse I Act I: //////////////////// - 25% Done, Demo v0.3
AVAILABLE: http://www.engine001.com/games/Apocalypse+I+-+Act+I_601.htm
Please play through the full game, or PM me for hints and easter eggs.

Image
Image
The M4 Team Salutes You.
Image
Image


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