Facility 10 DEMO1 (Halloween Contest Entry)

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metomunc
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Facility 10 DEMO1 (Halloween Contest Entry)

Postby metomunc » Thu Oct 14, 2010 1:08 am

Accuracy.png
title

I uploaded a short demo for the contest. Not nearly what I had originally planned, but classes have had me pinned down for the last couple weeks.

STORY:
Martha Thainom (Moth) is a solo agent responding to a vague distress signal sent from Research Facility 10. In 1973 the government discovered the facility and immediately shut it down due to the unethical nature of the experiments that were being performed on animals there. The facility had been abandoned ever since so authorities assumed the signal was some sort of malfunction and ignored it. Moth didn't.

SETTING:
North America, October 31st (in the not so distant past)

GAMEPLAY:
Mystery/Shooter

FEATURES:
- Night Vision/Radio Vision
- Energy and Ammo-based weapons
- Puzzle-some exploration
- Custom Sound FX (some adaptations)
- Custom Music
- Custom Visual elements (some adaptations)

Accuracy.png
Moth
Accuracy.png (10.34 KiB) Viewed 2307 times

Accuracy.png
Accuracy.png (8.49 KiB) Viewed 2310 times

Last edited by metomunc on Sat Oct 30, 2010 3:15 am, edited 6 times in total.
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TheRunner
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Re: Facility 10 (Halloween Contest Entry)

Postby TheRunner » Thu Oct 14, 2010 1:33 am

Well. Looks like i'll be taking my game out of the contest....lol

looks neat meto
"As far as I'm concerned, I prefer silent vice to ostentatious virtue."

- Albert Einstein

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hellblade
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Re: Facility 10 (Halloween Contest Entry)

Postby hellblade » Thu Oct 14, 2010 2:42 am

Wow, looking good :D
Graphics look good, moving stuff is cool, HUD looks good. Good job so far.
Image

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Mike
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Re: Facility 10 (Halloween Contest Entry)

Postby Mike » Thu Oct 14, 2010 10:38 am

You should make the explosion an overlay effect ;). Good job man.

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miroki123
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Re: Facility 10 (Halloween Contest Entry)

Postby miroki123 » Fri Oct 15, 2010 2:26 am

Looking good.
If you haven't tried out yet, check out my full game Voyage for Vengeance.
If you did but you're stuck, don't worry, there's a walkthrough available!

For those about to rock, we salute you.
Image
Image

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Adam
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Re: Facility 10 (Halloween Contest Entry)

Postby Adam » Fri Oct 15, 2010 9:50 am

miroki123 wrote:Looking very good.
Somewhere out there, is a planet with no war, no hunger, no poverty, no killing, and no evil.
It also has no oxygen

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metomunc
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Re: Facility 10 (Halloween Contest Entry)

Postby metomunc » Fri Oct 15, 2010 12:01 pm

TheRunner wrote:Well. Looks like i'll be taking my game out of the contest....lol

Hey now.

Thanks for the positive feedback all. :D If you're looking to get in on this, there's still one more day left for the contest:
http://www.engine001.com/forum/viewtopic.php?f=33&t=15896
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Fireleaf
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Joined: Thu Sep 25, 2008 4:14 pm
Location: Missouri

Re: Facility 10 (Halloween Contest Entry)

Postby Fireleaf » Sat Oct 16, 2010 6:43 am

Wicked! Looks awesome in terms of graphics. It seems like the story is going to be really dark and familiar. Maybe you should add something to spice it up a bit. Maybe another character or something.
Hey, I compose custom music for games (for free). PM me about it.

Tales of Northeta:
http://www.engine001.com/forum/viewtopic.php?f=10&t=22467&p=349875#p349875

Sunbreak City:
http://www.engine001.com/forum/viewtopic.php?f=10&t=21483

Shmallow World (tentative progress)
Shmalloween (2010)
Attack-or-Treat
Gongo Warrior

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metomunc
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Joined: Thu Nov 01, 2007 2:01 am
Location: North

Re: Facility 10 (Halloween Contest Entry)

Postby metomunc » Sat Oct 16, 2010 7:48 pm

Eh ... the story might seem predictable. I'll guess you'll have to see at the end.

I'm now adding the character from the cage contest and making some animations for it.
Who should I really listen to?

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Fireleaf
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Joined: Thu Sep 25, 2008 4:14 pm
Location: Missouri

Re: Facility 10 (Halloween Contest Entry)

Postby Fireleaf » Thu Oct 21, 2010 1:09 am

Sweeeeet! It's my little creature feature.
Hey, I compose custom music for games (for free). PM me about it.

Tales of Northeta:
http://www.engine001.com/forum/viewtopic.php?f=10&t=22467&p=349875#p349875

Sunbreak City:
http://www.engine001.com/forum/viewtopic.php?f=10&t=21483

Shmallow World (tentative progress)
Shmalloween (2010)
Attack-or-Treat
Gongo Warrior

User avatar
metomunc
001 Forum Master
 
Joined: Thu Nov 01, 2007 2:01 am
Location: North

Re: Facility 10 (Halloween Contest Entry)

Postby metomunc » Sat Oct 23, 2010 4:45 am

1.8.2 sent me back a few steps. I may have to abbreviate this considerably from what I originally had planned.
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Mike
001 Co-Founder
 
Joined: Sun May 08, 2005 1:29 pm
Location: Ontario, Canada

Re: Facility 10 (Halloween Contest Entry)

Postby Mike » Sat Oct 23, 2010 12:22 pm

Why did it send you back a few steps? You only reported one issue, which was in both 1.8.0 and 1.8.1 already...

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metomunc
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Location: North

Re: Facility 10 (Halloween Contest Entry)

Postby metomunc » Sat Oct 23, 2010 6:17 pm

http://www.engine001.com/forum/viewtopic.php?f=5&t=15961&p=249833&hilit=actor+attack+strength#p249833
This was the issue. A bug report has been sent.

Originally I have planned on utilizing an e-mail system to tell the story, but because of time I may just scratch that and have the player read a variety of things to piece things together.
Who should I really listen to?

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Fireleaf
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Joined: Thu Sep 25, 2008 4:14 pm
Location: Missouri

Re: Facility 10 (Halloween Contest Entry)

Postby Fireleaf » Fri Oct 29, 2010 7:56 pm

You going to finish this in time?
Hey, I compose custom music for games (for free). PM me about it.

Tales of Northeta:
http://www.engine001.com/forum/viewtopic.php?f=10&t=22467&p=349875#p349875

Sunbreak City:
http://www.engine001.com/forum/viewtopic.php?f=10&t=21483

Shmallow World (tentative progress)
Shmalloween (2010)
Attack-or-Treat
Gongo Warrior

User avatar
metomunc
001 Forum Master
 
Joined: Thu Nov 01, 2007 2:01 am
Location: North

Re: Facility 10 (Halloween Contest Entry)

Postby metomunc » Sat Oct 30, 2010 3:13 am

I'm only releasing a demo for the contest. It's better than nothing. :D
Who should I really listen to?

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hellblade
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Joined: Sun Aug 19, 2007 10:38 pm
Location: New Zealand

Re: Facility 10 DEMO1 (Halloween Contest Entry)

Postby hellblade » Sat Oct 30, 2010 9:22 pm

Nice demo :)

I think it's a tiny bit too hard - there is only one place I found where you can get healed, and it doesn't heal you too much.

When you die, you have to Press Escape and restart the game - nothing happens when you die apart from the screen going black (and the HUD is still there)

The counter in the room with the breaker box has some collision issues - when you stand on it, you aren't standing on it in some places, you are partially inside it.

One last issue, the pushing of explosives doesn't always work, sometimes it tries to move to where you are, instead of getting pushed away from you.

The sounds are great, graphics are great and effects are great.
All round, for a demo it is quite good - looking forward to playing the full game :D
Image

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metomunc
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Joined: Thu Nov 01, 2007 2:01 am
Location: North

Re: Facility 10 DEMO1 (Halloween Contest Entry)

Postby metomunc » Thu Nov 11, 2010 2:34 am

Hey thanks for playing it and thanks for notifying me of those bugs. I feel really bad because non of the real action is in the demo. There are only a few types of enemies, but they are diverse and each one has a different kind of behavior. The only one you encounter in the demo are the guard guns which are tricky to hit, but weak. I had two others sprited, but I hadn't got their behaviors quite hammered down in time for the demo. Plus I want them to appear in specific locations in the facility and most of those maps aren't done yet.
Who should I really listen to?


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