Game crashes when I activate a timer...

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EDX442
Member
 
Joined: Fri May 01, 2015 4:49 am

Game crashes when I activate a timer...

Postby EDX442 » Sat Nov 19, 2016 5:19 am

I have a trigger set to activate a timer when my character collides with another actor. The timer will position a light at my character's coordinates +10 (X & Y). The light is in another map that is activated due to a camera focusing on it as soon as my character loads. Problem is the game crashes instantly with a black screen as soon as this happens (I see the light for a split second though).

I then get a critical error with the message:

glDeleteTextures(1, texture)
Error #1286
Line #2523

Can anyone please help?

User avatar
Lee
001 Support
 
Joined: Thu Sep 21, 2006 1:59 pm
Location: United Kingdom

Re: Game crashes when I activate a timer...

Postby Lee » Sat Nov 19, 2016 5:40 am

Can you send a bug report through the software (Help > Submit Bug) so we can take a look at your project? :)
Lee - 001 Community Manager


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