Team Recruiting Closed (for now)

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tuliron
001 Fanatic
 
Joined: Sun Oct 11, 2009 1:40 pm
Location: Cleveland, TN

Re: Still Recruiting Team Members

Postby tuliron » Thu Jul 22, 2010 2:24 pm

Wow that was a well writen application :P lol

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Ovoon
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Joined: Tue Jul 10, 2007 5:55 pm
Location: I'm at the place

Re: Still Recruiting Team Members

Postby Ovoon » Sat Jul 24, 2010 9:52 pm

I'm in for any non pixel art related tasks. :P

Music composer
Tester
Writer
Map designer, scriptor
Conceptual... person
DOOF

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metomunc
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Joined: Thu Nov 01, 2007 2:01 am
Location: North

Re: Still Recruiting Team Members

Postby metomunc » Sun Jul 25, 2010 12:33 am

What do you compose in? We're really looking for pixel artists.
Who should I really listen to?

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Mr.Numbers
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Joined: Wed Feb 28, 2007 1:50 am
Location: Alberta, Canada

Re: Still Recruiting Team Members

Postby Mr.Numbers » Mon Jul 26, 2010 12:46 am

Pixel artists?

i can do some! Not the best at making 32x64 FULL BODY SPRITES but im pretty good at making 32x32 sprites :)

I can do all clothing and such as long as i have a body to go off of.

I can do some weapons but they are not my speciality. I can help with advanced scripting and such as with confuzing interfaces that takes a long/repetitive work, or just simple ones :)

i can test and stuff too, but i work in spots. i currently dont have a schedual and do things when i got time.

Previous work: HMPM, DD001, bunch of other stuff i did for people and other side stuff never shown.

Time working with 001: Look at my join date, base about 2 months before that date.

Other stuff to know: Beta tested, done work on stuff with mike and knows 001 almost inside and out.


obtw, hai :D
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I AM THE ALL MIGHTY SCRIPTING MASTER
Please do not PM me with Engine 001 related questions, rather post on the forums. ;)

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metomunc
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Joined: Thu Nov 01, 2007 2:01 am
Location: North

Re: Still Recruiting Team Members

Postby metomunc » Mon Jul 26, 2010 6:02 pm

Can you make monsters (any size?) I'll send you a template sheet by way of PM in a bit. See what you can do with it.
Who should I really listen to?

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Zorc
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Joined: Tue Jul 28, 2009 10:22 pm
Location: Germany, Dortmund

Re: Still Recruiting Team Members

Postby Zorc » Tue Sep 21, 2010 10:20 am

I can a bit pixel art in 32x64, 64x64, 64x32, 32x32 attack, idle, walk, die animations with or without blacklines but im not so good at shading heres a preview without shading and with blacklines its the walk animation
Attachments
Lesser Demon backview (Close arm).jpg
Lesser Demon backview (Close arm).jpg (2.34 KiB) Viewed 1352 times
Lesser Demon backview.jpg
Lesser Demon backview.jpg (2.98 KiB) Viewed 1352 times
Lesser Demon sideview (Close arm).jpg
Lesser Demon sideview (Close arm).jpg (1.71 KiB) Viewed 1352 times
Lesser Demon Sideview.jpg
Lesser Demon Sideview.jpg (2.89 KiB) Viewed 1352 times
Lesser Demon frontview (Close arm).jpg
Lesser Demon frontview (Close arm).jpg (2.36 KiB) Viewed 1352 times
Lesser Demon frontview.jpg
Lesser Demon frontview.jpg (3.04 KiB) Viewed 1352 times
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metomunc
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Joined: Thu Nov 01, 2007 2:01 am
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Re: Still Recruiting Team Members

Postby metomunc » Wed Sep 22, 2010 1:38 am

Not bad. We're looking for people who can handle six frames of animation though. Do you think you could do that?
Who should I really listen to?

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Zorc
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Joined: Tue Jul 28, 2009 10:22 pm
Location: Germany, Dortmund

Re: Still Recruiting Team Members

Postby Zorc » Fri Sep 24, 2010 10:13 am

ok i can see what i can do but i think its not that difficult because i already made 8 frame characters
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metomunc
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Joined: Thu Nov 01, 2007 2:01 am
Location: North

Re: Still Recruiting Team Members

Postby metomunc » Fri Sep 24, 2010 7:31 pm

Exactly, the key is deciding which frames to use and which ones aren't necessary.
Who should I really listen to?

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Zorc
Ultimate 001 Member
 
Joined: Tue Jul 28, 2009 10:22 pm
Location: Germany, Dortmund

Re: Still Recruiting Team Members

Postby Zorc » Mon Sep 27, 2010 1:38 pm

Here i got a chara im working on now i will make a 6 frame animation and some special attack frames like rolling or some other special attack

i got the walking frame front ^^ i tried to shadder it dunno if its good enough xD
Attachments
Cave Imp Front idle frames.jpg
Cave Imp Front idle frames.jpg (3.65 KiB) Viewed 1303 times
Cave Imp Front walking frames.jpg
Cave Imp Front walking frames.jpg (3.69 KiB) Viewed 1303 times
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