Team Recruiting Closed (for now)

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Mon Sep 27, 2010 11:34 pm

Looks good. If you make a complete character I'll add you to the team. I'm hesitant to add another artist because one more member fills the team, so you've got to be up to it and want to do it. The only way to show that is to show what you can do.
Who should I really listen to?

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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Tue Sep 28, 2010 2:49 am

ok the walk and idle are finished ^^ but i think for flying monsters are 4 frames enough or do you will really everything 6 frames? because at die are 8 frames nice
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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Tue Sep 28, 2010 8:36 pm

Depends really. For small stuff like frogs and rabbits and butterflies we only need four frames. Sort of depends on the action and the character. Most things I'd like to keep at 6 though. More detailed than 4, but not as taxing as 8.
Who should I really listen to?

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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Thu Sep 30, 2010 5:12 pm

ok cuz i finished while working on that Cave Imp another caracter wanna see it? its an caster summon for the Summoner class in a game
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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Fri Oct 01, 2010 3:10 pm

Sure. That's very polite of you to ask. :lol: You could very well just post it.
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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Fri Oct 01, 2010 5:10 pm

ok i think you already seen the prayer in the forum xD when not : http://www.engine001.com/forum/viewtopic.php?f=8&t=12184&start=220


but i created some effects too like summoning circles and some missiles and some custom events

here some of that effects...

maybe ill add a test of my game into the game section
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Holy summon circle.jpg
Holy summon circle.jpg (6.29 KiB) Viewed 1099 times
unholy summon circle.jpg
unholy summon circle.jpg (5.5 KiB) Viewed 1099 times
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Tyler B
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Re: Still Recruiting Team Members

Postby Tyler B » Sat Oct 02, 2010 2:45 am

Name: Tyler B (Now3r3)
Job: Scripter/Interface (Advanced)
Experience: It's the main thing I love doing. Don't know the exact date but it was like 4 or 5 months before i joined the forum (Tue May 12, 2009 4:57 pm )
Anything Else: I have designed a full custom character editor. 2 interfaces now changing into 1. Made a full on color changer (through the RGB and many variables) and a clothes and gender changer (no variables). Good at puting interfaces together(as long as i don't make the graphics because im not the greatest)
Advanced - I have asked for answers on how to do certain things in scripting in the past, but i never got the answer, a day later, figured it out by myself. I'm beyond used to the 001 scripting. Basic use of common senses :) and very easy to use. I think i'd be a great addition to the scripting area of the team.
I make tutorials for new and old users. PM me what you want to see a tutorial on!

http://www.engine001.com/forum/viewtopic.php?f=33&t=22931

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Sat Oct 02, 2010 2:57 am

Those look pretty wicked Zorc. I'm not sure that that priest is the same style we're going for though. You've got the outlines down perfect, but the coloring is different.

Tyler B, sent you a PM.
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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Sat Oct 02, 2010 8:19 pm

The Cave Imp is finished but i created while i was working on it 2 other characters too and 1 is almost finished
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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Thu Oct 07, 2010 1:51 am

Are they in the resources section?
Who should I really listen to?

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