Team Recruiting Closed (for now)

Discussion pertaining to resources, stories/characters and gameplay ideas in this forum dedicated to games that are just a faint glow.
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metomunc
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Team Recruiting Closed (for now)

Postby metomunc » Fri May 14, 2010 1:10 am

This project has been put on hold for awhile as we are rethinking several things from the ground up. Thank you all for your interest in joining up with us, but the project is no longer active and won't be for quite some time.

Here's my difficulty. I need to recruit people for a game that I cannot tell anyone about openly. I'll say the setting is in a fictional world with technology that is just past the dark ages. You may be skeptical to apply, but be assured this project is well on it's way already and requires very little input as far as the story/character developement/ect. This started as a solo deal, but it's going "team" now.

Project Features:
- Full custom soundtrack (over 25 origional songs)
- Origional sound fx
- Over 20 characters in the cast
- Varying gameplay
- Adventurous storyline
- Over 16 unique areas
- Relatively small, but detailed maps (20x20 to 60x60)
- Unique action RPG gameplay

What I'm really looking for is help with character and monster spriting. This does not mean you necessarily have to be able to animate, but it would help alot. To join the team you don't need to procure a lot of resources. Really if I get help with one or two things that's better than nothing. I'm open to other help as well (I'll probably use whatever you make if it's good), but characters are the big cheese in my curd at the moment. As a team member you will have:
- access to the story
- ability to give input about changes or adjustments on anything
- Your name (real or forum) in the credits
Examples.png
Examples of some currently finished characters
Examples.png (5.72 KiB) Viewed 3493 times


Things that will help you:
- Knowing the basics of color choice and shading.
- Use of Paint/Photoshop or other image editors
- Utilizing each pixel to the max
- Ability to work well with other team members

Copy and paste the form below and post er here if your interested:
_____________________
Name: (forum user not what you're momma calls you)
Job: (What you want to do)
Experience: (years/months/days/or seconds you've spent doing the above job. Screenshots would be good here)
Anything Else: (you can put anything at all here)
Last edited by metomunc on Fri Jan 20, 2012 6:53 pm, edited 3 times in total.
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RamchuK_Ntertainment
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Re: Recruits for Meto's- Team Project

Postby RamchuK_Ntertainment » Sun May 16, 2010 12:45 am

Name: ramchuk_ent
Job: Beta Tester
Experience: 2 Years with Ramchuk Entertainment Group
Anything Else: I'm a great play tester, I will note on almost every little part of the game to top detail, and will give ideas on improvement. I'm also good at working with other team members, not a problem at all ;)
Travesty: 3D Survival - WIP >>> Forum Topic
University of Washington (BABA)
-REGT- Ramchuk Entertainment Games Team
Strategy/Action/Adventure
Copyrighted©2008-2017

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tuliron
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Re: Recruits for Meto's- Team Project

Postby tuliron » Wed May 19, 2010 1:00 pm

Name: Tuliron
Job: Game Scripter or Graphics or Anything.
Experience: Been making Games for 3 years estimate
Anything Else: Would really like to out with this game to pass some time. Plus I'm dedictated. You tell me to do something i'll more than likely get it done for you.

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metomunc
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Re: Recruits for Meto's- Team Project

Postby metomunc » Fri May 21, 2010 5:18 pm

Great that makes two. :D I'm still in need of at least 1 pixel artist though. Headway in that area is slowest right now.
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tuliron
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Re: Recruits for Meto's- Team Project

Postby tuliron » Sat May 22, 2010 1:01 am

Yeah artists and animators are in high demand on 001 :-P

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metomunc
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Re: Recruits for Meto's- Team Project

Postby metomunc » Sat May 29, 2010 4:55 pm

I may just start the team project now and leave this open for anyone else who wants to join. If all else fails I can do all the art myself it will just take alot longer.
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patatoface
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Re: Still Recruiting Team Members

Postby patatoface » Wed Jun 16, 2010 7:12 pm

_____________________
Name: patatoface
Job:uhhh plot designer?
Experience: i write stories i suppose
Anything Else: i usually have lots of free time and i can't probobly help with most things (not too good at spriting) but if you need me i'll give it a go

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Wed Jun 16, 2010 9:22 pm

The job is yours. :D I could always use more opinions on the plot/plot developers. Although spriters are still what I'm lacking most. I'll put you down for plot developement and auxillary.
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Re: Still Recruiting Team Members

Postby RPGking » Wed Jun 16, 2010 11:23 pm

Would I be a prefered choice for this.

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Wed Jun 16, 2010 11:41 pm

RPGking wrote:Would I be a prefered choice for this.

If you think you've got the time. I could use help with just about everything to make things go faster. If you're busy with your own team project I'd also understand if you didn't want to join. It's up to you. ;)
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Re: Still Recruiting Team Members

Postby RPGking » Wed Jun 16, 2010 11:54 pm

Well, I could do it, I'd go under spriter and tile-set artist i guess. If its okay with you.

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Thu Jun 17, 2010 12:02 am

Sure thing. I'll ask Deeds to add you. There are lots of characters to sprite. I know what I want them all to look like, but making them takes so much of my time that I could also spend composing or making tiles/enviroments and laying out maps.
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Re: Still Recruiting Team Members

Postby RPGking » Thu Jun 17, 2010 12:04 am

Those finshed charcaters you posted, they seem messy with very staurated colors, maybe I could redo one for you to see what you think of it.

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Thu Jun 17, 2010 12:15 am

Have at it man. If you use color replacement tools it'll go alot quicker.
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Re: Still Recruiting Team Members

Postby RPGking » Thu Jun 17, 2010 1:41 am

Theres what I have so far, I found an appropriate color pallete and I am making a head, the hair isn't done yet though so bear with me. :lol:
Attachments
Sample 1.PNG
Sample 1.PNG (371 Bytes) Viewed 1398 times

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Thu Jun 17, 2010 6:32 pm

Very nice. Potatoface may not be able to join the team since he doesn't have any resources or completed games up.
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RPGking
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Re: Still Recruiting Team Members

Postby RPGking » Thu Jun 17, 2010 9:14 pm

Thsi could be his chance.

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patatoface
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Re: Still Recruiting Team Members

Postby patatoface » Fri Jun 18, 2010 2:32 am

i just never got around to it hope i can still join though

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Deedasmi
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Re: Still Recruiting Team Members

Postby Deedasmi » Fri Jun 18, 2010 2:43 am

It's been a requirement since we started the team thing. You have to have work out and shown to prove that you can actually create something.

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patatoface
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Re: Still Recruiting Team Members

Postby patatoface » Fri Jun 18, 2010 2:47 am

ahhh alright mabey later then

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Fri Jun 18, 2010 7:43 pm

Yeah maybe later. You could make a really short game just to show us what you're capable of then join the team.
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patatoface
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Re: Still Recruiting Team Members

Postby patatoface » Fri Jun 18, 2010 9:28 pm

yeah i'll work on makinga demo for a game i was just about to make save a spot for ok ;)

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Inxth
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Re: Still Recruiting Team Members

Postby Inxth » Sat Jun 19, 2010 9:57 pm

If you ever need a concept artist, well, I can help. But, seeing as you probably don't...
I'm back, but not in business. Woop woop.

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Jegar
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Re: Still Recruiting Team Members

Postby Jegar » Sat Jun 19, 2010 10:48 pm

If you need a story consultant I can help.
Image
Image

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Lucifiend
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Re: Still Recruiting Team Members

Postby Lucifiend » Sat Jun 19, 2010 11:38 pm

If you don't ever want to finish, I can help.

Ok, that wasn't as funny as I thought. ;)

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Mon Jun 21, 2010 6:42 pm

hmmmm ... still looking for pixel artists. There's only three positions left on the team before we're stock full.
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ITB
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Re: Still Recruiting Team Members

Postby ITB » Mon Jun 21, 2010 8:01 pm

I can create. But I can't animate.

I think i'd work better for plot design.

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Re: Still Recruiting Team Members

Postby ProbablyNotGreg » Tue Jun 22, 2010 2:44 pm

What are the other fields that are open?
* I'm not always right.

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Tue Jun 22, 2010 7:46 pm

2 pixel artists and a beta tester
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ITB
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Re: Still Recruiting Team Members

Postby ITB » Mon Jun 28, 2010 11:57 am

Can I be a beta tester? I don't have winzip, but I tested for Mr. Numbers for HMPM.

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Mon Jun 28, 2010 8:15 pm

Sure. I'll ask Deeds to add you. Still looking for 2 pixel artists.
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EpiKat
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Re: Still Recruiting Team Members

Postby EpiKat » Sun Jul 04, 2010 2:56 pm

Name: Alec White
Job: Scripting
Experience: I am really good with scripting, I have been working with Engine001 way before I even created an account! For about 3 years I have been scripting 001.
Anything Else: I can probably program most of the things you would want me to do right when you want me to do it! I am mostly always available.


Or:


Name: Alec White
Job: Beta Tester
Experience: Great at playing games for long amounts of time and looking for glitches in games!
Anything Else: Available about all the time and doesn't get bored of playing beta's after 5 minutes! :lol:
Last edited by EpiKat on Sun Jul 04, 2010 2:59 pm, edited 1 time in total.
Reason: Automatically merged double post.

001: EpiKat, last known as: Alec White

ImageXBL: EpiKat

Image[color=#000000]PSN:[/color] LordIron44


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joedapro67
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Re: Still Recruiting Team Members

Postby joedapro67 » Sat Jul 17, 2010 11:57 pm

I can Beta Test or Advertise or Design like the Title Image and stuff. I have used 001 for quite a long time. I lost my other accounts password and my old email was hacked, you can look up Halojoe94. I have learned tons in 001 but havent really applied it to any games as I cant write stories for crap. I really like making detailed maps but cant create my own resources. Its ok if you dont have room, but I'd love to help even if Im not officialy on the team. :D

Ohh heres some of my old Photoshop mess arounds, I have gotten quite a bit better ;)
Attachments
BH4L Ttle.jpg
RDMZNEW.jpg
11432_1090801370579_1842852145_191211_4810317_n.jpg
Check out my latest project, Krown! http://engine001.com/forum/viewtopic.php?f=10&t=26673
Image

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Sun Jul 18, 2010 1:58 am

Cool stuff. I'll keep you in mind when it comes to promotion, but I don't think the project is anywhere near that stage yet. Are you able to make sprites or animate sprites? That's really what we're looking for right now.
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joedapro67
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Re: Still Recruiting Team Members

Postby joedapro67 » Sun Jul 18, 2010 2:05 am

Damn dude thats my worst area in custom resources :P Well keep me in mind please would really love too help.
Check out my latest project, Krown! http://engine001.com/forum/viewtopic.php?f=10&t=26673
Image

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Mon Jul 19, 2010 10:09 am

Will do.
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Indiana 266
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Re: Still Recruiting Team Members

Postby Indiana 266 » Mon Jul 19, 2010 4:18 pm

I realy stink at resorces too
But
Name:Indiana266
Job:Plot story/Beta testing/Intermediant Scripting
Experience:8 years of gaming,and playing games that have good storylines.1 year with 001.
Anything Else:blank
Image
Image
Image
Image
Image
Image

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Samulis
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Re: Still Recruiting Team Members

Postby Samulis » Thu Jul 22, 2010 12:59 am

Name: Samulis

Job: I can do any of the following, if needed at all: Compose music (medieval mainly, but I can do modern sorts if needed), Map design, item icon images (I have a library of ones I have made), main menu background design, fancy stuff in Photoshop, Animation (it doesn't look a whole lot like the sprites you are used to... I animate in Flash, so the lines end up curved and neat), plot writing, and audio editing (I can do things like pitch changing, adding reverb, etc.).

Experience: I have composed over two hours of music total and have been at it for over a year, I have designed 001 maps for the past few months and hand-drawn or computer-drawn maps for the past four years, I have a self-made library of over 40 icons, I have a ready and available library of dozens of medieval scenes ready for use as backgrounds or Photomanipulation stuff, I also have dozens of photomanipulations and original works from photoshop, and I have animated dozens of web-design based and film-based features in Flash. I also have created and written about numerous fantasy worlds, one of which being the world in which the Kingdom of Verildor lies, from my game Nervonius. I have also cut and edited scripts for two animated series for a friend of mine that contained trolls, nerds, and other things.

Anything Else: My style is rather well defined as 'looking like it is painted', but I can do the more traditional pixel art as required often in 001.

Here is one of my songs:


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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Thu Jul 22, 2010 1:05 am

Wow. Check your PM.
Last edited by metomunc on Thu Jul 22, 2010 1:25 am, edited 1 time in total.
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Samulis
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Re: Still Recruiting Team Members

Postby Samulis » Thu Jul 22, 2010 1:23 am

I don't have any current jobs or anything to do other than compose music and go through odd moments when all I can do is work on Nervonius... those usually last about 10 minutes. Then I go back to being bored. :lol:

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tuliron
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Re: Still Recruiting Team Members

Postby tuliron » Thu Jul 22, 2010 2:24 pm

Wow that was a well writen application :P lol

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Ovoon
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Re: Still Recruiting Team Members

Postby Ovoon » Sat Jul 24, 2010 9:52 pm

I'm in for any non pixel art related tasks. :P

Music composer
Tester
Writer
Map designer, scriptor
Conceptual... person
DOOF

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Sun Jul 25, 2010 12:33 am

What do you compose in? We're really looking for pixel artists.
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Mr.Numbers
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Re: Still Recruiting Team Members

Postby Mr.Numbers » Mon Jul 26, 2010 12:46 am

Pixel artists?

i can do some! Not the best at making 32x64 FULL BODY SPRITES but im pretty good at making 32x32 sprites :)

I can do all clothing and such as long as i have a body to go off of.

I can do some weapons but they are not my speciality. I can help with advanced scripting and such as with confuzing interfaces that takes a long/repetitive work, or just simple ones :)

i can test and stuff too, but i work in spots. i currently dont have a schedual and do things when i got time.

Previous work: HMPM, DD001, bunch of other stuff i did for people and other side stuff never shown.

Time working with 001: Look at my join date, base about 2 months before that date.

Other stuff to know: Beta tested, done work on stuff with mike and knows 001 almost inside and out.


obtw, hai :D
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I AM THE ALL MIGHTY SCRIPTING MASTER
Please do not PM me with Engine 001 related questions, rather post on the forums. ;)

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Mon Jul 26, 2010 6:02 pm

Can you make monsters (any size?) I'll send you a template sheet by way of PM in a bit. See what you can do with it.
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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Tue Sep 21, 2010 10:20 am

I can a bit pixel art in 32x64, 64x64, 64x32, 32x32 attack, idle, walk, die animations with or without blacklines but im not so good at shading heres a preview without shading and with blacklines its the walk animation
Attachments
Lesser Demon backview (Close arm).jpg
Lesser Demon backview (Close arm).jpg (2.34 KiB) Viewed 1533 times
Lesser Demon backview.jpg
Lesser Demon backview.jpg (2.98 KiB) Viewed 1533 times
Lesser Demon sideview (Close arm).jpg
Lesser Demon sideview (Close arm).jpg (1.71 KiB) Viewed 1533 times
Lesser Demon Sideview.jpg
Lesser Demon Sideview.jpg (2.89 KiB) Viewed 1533 times
Lesser Demon frontview (Close arm).jpg
Lesser Demon frontview (Close arm).jpg (2.36 KiB) Viewed 1533 times
Lesser Demon frontview.jpg
Lesser Demon frontview.jpg (3.04 KiB) Viewed 1533 times
Image
Image
Image

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Wed Sep 22, 2010 1:38 am

Not bad. We're looking for people who can handle six frames of animation though. Do you think you could do that?
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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Fri Sep 24, 2010 10:13 am

ok i can see what i can do but i think its not that difficult because i already made 8 frame characters
Image
Image
Image

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Fri Sep 24, 2010 7:31 pm

Exactly, the key is deciding which frames to use and which ones aren't necessary.
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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Mon Sep 27, 2010 1:38 pm

Here i got a chara im working on now i will make a 6 frame animation and some special attack frames like rolling or some other special attack

i got the walking frame front ^^ i tried to shadder it dunno if its good enough xD
Attachments
Cave Imp Front idle frames.jpg
Cave Imp Front idle frames.jpg (3.65 KiB) Viewed 1484 times
Cave Imp Front walking frames.jpg
Cave Imp Front walking frames.jpg (3.69 KiB) Viewed 1484 times
Image
Image
Image

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Mon Sep 27, 2010 11:34 pm

Looks good. If you make a complete character I'll add you to the team. I'm hesitant to add another artist because one more member fills the team, so you've got to be up to it and want to do it. The only way to show that is to show what you can do.
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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Tue Sep 28, 2010 2:49 am

ok the walk and idle are finished ^^ but i think for flying monsters are 4 frames enough or do you will really everything 6 frames? because at die are 8 frames nice
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Image

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Tue Sep 28, 2010 8:36 pm

Depends really. For small stuff like frogs and rabbits and butterflies we only need four frames. Sort of depends on the action and the character. Most things I'd like to keep at 6 though. More detailed than 4, but not as taxing as 8.
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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Thu Sep 30, 2010 5:12 pm

ok cuz i finished while working on that Cave Imp another caracter wanna see it? its an caster summon for the Summoner class in a game
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Image
Image

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Fri Oct 01, 2010 3:10 pm

Sure. That's very polite of you to ask. :lol: You could very well just post it.
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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Fri Oct 01, 2010 5:10 pm

ok i think you already seen the prayer in the forum xD when not : http://www.engine001.com/forum/viewtopic.php?f=8&t=12184&start=220


but i created some effects too like summoning circles and some missiles and some custom events

here some of that effects...

maybe ill add a test of my game into the game section
Attachments
Holy summon circle.jpg
Holy summon circle.jpg (6.29 KiB) Viewed 1270 times
unholy summon circle.jpg
unholy summon circle.jpg (5.5 KiB) Viewed 1270 times
Image
Image
Image

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Tyler B
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Re: Still Recruiting Team Members

Postby Tyler B » Sat Oct 02, 2010 2:45 am

Name: Tyler B (Now3r3)
Job: Scripter/Interface (Advanced)
Experience: It's the main thing I love doing. Don't know the exact date but it was like 4 or 5 months before i joined the forum (Tue May 12, 2009 4:57 pm )
Anything Else: I have designed a full custom character editor. 2 interfaces now changing into 1. Made a full on color changer (through the RGB and many variables) and a clothes and gender changer (no variables). Good at puting interfaces together(as long as i don't make the graphics because im not the greatest)
Advanced - I have asked for answers on how to do certain things in scripting in the past, but i never got the answer, a day later, figured it out by myself. I'm beyond used to the 001 scripting. Basic use of common senses :) and very easy to use. I think i'd be a great addition to the scripting area of the team.
I make tutorials for new and old users. PM me what you want to see a tutorial on!

http://www.engine001.com/forum/viewtopic.php?f=33&t=22931

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Sat Oct 02, 2010 2:57 am

Those look pretty wicked Zorc. I'm not sure that that priest is the same style we're going for though. You've got the outlines down perfect, but the coloring is different.

Tyler B, sent you a PM.
Who should I really listen to?

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Zorc
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Joined: Tue Jul 28, 2009 10:22 pm
Location: Germany, Dortmund

Re: Still Recruiting Team Members

Postby Zorc » Sat Oct 02, 2010 8:19 pm

The Cave Imp is finished but i created while i was working on it 2 other characters too and 1 is almost finished
Image
Image
Image

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Thu Oct 07, 2010 1:51 am

Are they in the resources section?
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Zorc
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Re: Still Recruiting Team Members

Postby Zorc » Thu Oct 07, 2010 4:33 pm

jepp uploaded there some characters
Image
Image
Image

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zachary0119
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Location: I really don't know...

Re: Still Recruiting Team Members

Postby zachary0119 » Thu Oct 21, 2010 7:50 pm

Name: zachary0119
Job: scripter
Experience: 2 yrs
Anything Else: ummmm.... I like scripting, programming, etc. and I am good at working with/manipulating variables. will post screenshots l8r
Currently working on The Battle for Sumthia
http://www.engine001.com/forum/viewtopic.php?f=10&t=15468

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Tyler B
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Joined: Tue May 12, 2009 7:57 pm
Location: Arizona

Re: Still Recruiting Team Members

Postby Tyler B » Fri Jan 21, 2011 9:26 am

Name: Now3r3
Job: Depends on what you need, my specialty is Interfaces(Advanced scripting) and Basic/Advanced Scripting (I remade your nex-gen color changer from scratch without instructions...)
Experience: 2yrs 9 months
Anything Else: I work well with others, I have limited free time but am very fast at what I do. (By limited i mean like limited time every day due to work, but i have sunday-wensday off alomost always)
I make tutorials for new and old users. PM me what you want to see a tutorial on!

http://www.engine001.com/forum/viewtopic.php?f=33&t=22931

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Sat Jan 22, 2011 6:17 pm

We have one interface person right now, but they haven't really done much yet. Do you understand using collections?
Who should I really listen to?

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Tyler B
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Location: Arizona

Re: Still Recruiting Team Members

Postby Tyler B » Tue Jan 25, 2011 12:11 am

uhhh collections...no, but im a fast learner.
I make tutorials for new and old users. PM me what you want to see a tutorial on!

http://www.engine001.com/forum/viewtopic.php?f=33&t=22931

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tuliron
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Joined: Sun Oct 11, 2009 1:40 pm
Location: Cleveland, TN

Re: Still Recruiting Team Members

Postby tuliron » Mon Jan 31, 2011 11:07 am

Yeah sorry about that meto.
Might be good to get another interface person.
especially for that map thing you wanted

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Ardor
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Joined: Mon Feb 23, 2009 1:16 am
Location: USA

Re: Still Recruiting Team Members

Postby Ardor » Fri Apr 15, 2011 5:27 pm

Name: Ardor
Job: Story/Plot suggestion/Music/Anything Photoshop
Experience: Well I love books and whatnot. I have started several books (you might say) and love to give suggestions. I can do anything you could want on photoshop (given that it may take time). I was the photo editor in the school year book, and have plenty of experience with people trying to start buisnesess and need graphics. I write music. I have the program Finale Finale (it is a finale product, and is their finale of products). I also have Nuendo 4 and Cubase (or something like that), but I am not nearly as accomplished with those. In photoshop I have probably had around 2-3 years.
Really I could do whatever you need me to do. Research, brainstorm, concept art (though you are probably better than I am). I can do the meanial tasks and am available all of the time.
Anything Else: hmm... nope

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TheRPGLPer
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Joined: Thu Jul 07, 2011 10:27 pm
Location: La Follette, TN

Re: Still Recruiting Team Members

Postby TheRPGLPer » Sun Jan 08, 2012 1:46 pm

Name: TheRPGLPer (Cody White)
Job: Game Scripter / Music Developer / Map Designer / Story and Plot / Interfaces, and a lot more in Map001
Experience: 4 years with Map001 (now have beta), 5 with Gamemaker
Anything Else: Subscriber to Engine001 and creator of Realmcraft. If you need any other help, I could attempt to try and help


TheRPGLPer wrote:Name: TheRPGLPer (Cody White)
Job: Game Scripter / Music Developer / Map Designer / Story and Plot / Interfaces, and a lot more in Map001
Experience: 4 years with Map001 (now have beta), 5 with Gamemaker
Anything Else: Subscriber to Engine001 and creator of Realmcraft. If you need any other help, I could attempt to try and help


EDIT: Oh god, I didn't even realize this was almost a year old! I'm sorry for the mega-bump.
Last edited by TheRPGLPer on Mon Jan 09, 2012 6:28 pm, edited 1 time in total.
Reason: Automatically merged double post.
Bet you wasn't expecting me to come back so quickly.

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metomunc
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Re: Still Recruiting Team Members

Postby metomunc » Fri Jan 20, 2012 6:49 pm

The project is undergoing some revision and redesign at the moment so it's sort of been put on hold for awhile. Thank you all for your interest, but for now the project is closed. It will possibly open again later.
Who should I really listen to?


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